|
|
"sacrofts" wrote:
> In megapov, all I needed were the positions within the
> spline and megapov would go ahead and evaluate it
> placing each piece of bench evenly along the spline.
> But for pov 3.5 I seem to need to know the 'fraction'
> along the spline for each point's spline parameter in
> order to get this even distribution.
Many of the spline features in MegaPov, such as constant speed splines, have
not been implemented in POV-Ray 3.5.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
Post a reply to this message
|
|